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Role assignments

Nordsjællands Hospital, Region Hovedstaden, Denmark

Nordsjællands Hospital is the initiator and coordinator of the project. They are motivated, innovative, and will provide the necessary resources. They have experience from the research project Influenz-er, which focused on home hospitalization of patients, and they have data available that can be utilized in the project, including insights into the best pedagogical methods. The participating departments at Nordsjællands Hospital include: the Research Department, the Department of Pulmonary and Infectious Medicine, and AGA.

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Skillhabit, Stockholm, Sweden

We are a learning platform for education. Our goal is to standardize medical education within telemedicine to improve accessibility, including creating a standardized curriculum that helps staff acquire telemedicine skills. We have many years of experience in gathering knowledge from experts and transforming it into smart, high-quality e-learning that is pedagogically useful and standardized.

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Copenhagen Game Lab, Denmark

We specialize in designing educational games and business simulations that convey complex knowledge to professionals, developed through co-creation with experts. The goal of participating in the project is to develop a case-based game format that fits into online training programs, which can later be adapted to other topics and help build networks across Denmark, Sweden, and Norway.

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Copenhagen Professional University (KP), Denmark

We are Denmark’s largest university of applied sciences, with 20,000 students, and we graduate 4,300 professional bachelors annually. In this project, the Faculty of Health Sciences will participate in the development, testing, and evaluation of the NorDigHE curriculum. KP is an important partner in the NorDigHE project consortium for developing the syllabus, course structure, and identifying educational products for each chapter of the curriculum to be developed. KP has experience from participating in the Technucation project (www.technucation.dk), one of Denmark’s first large research projects focused on developing education for healthcare professionals on using technology in their work. The KP campus includes, among other things, the Practice and Innovation House, which offers facilities that simulate real-life hospital and care settings. Here, students and researchers can develop and test new telemedicine solutions and professional skills.

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Lund University, Sweden

We educate 2,800 full-time students in nursing and medicine. We have 20 years of experience developing, evaluating, and implementing various e-health solutions for home care through interdisciplinary collaboration and within an international theoretical framework. We also have experience assessing the education of healthcare staff in the health system. We have a well-functioning project organization and extensive experience working with digital evaluation methods.

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Sahlgrenska University Hospital (SU), Sweden

We are Sweden's largest hospital and play a leading role in the region. SU is undergoing a comprehensive digital transformation and has a strong focus on creating the best possible environment today and in the future. To achieve this, staff education through digital tools in healthcare is necessary. Our skills and capacity can grow and be stimulated by working across national borders, fostering fruitful collaborations and contributing to ongoing cooperation and education beyond national boundaries. The goal is to prepare the organization and its staff for the digital transformation.

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Østfold University College (HVO), Norway

We are the Norwegian project owner and have 7,700 students across 100 programs at the bachelor, master, and Ph.D. levels. HVO has a strong academic environment with high competencies in nursing, digitalization, and pedagogy. HVO has a simulation environment where students and researchers can test the reality of NorDigHE’s curriculum in simulated hospital, nursing home, and home care settings. A Scandinavian consortium will strengthen the development of a strong product.

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Mount Visual A/S, Norway

We are a Norwegian project partner. We use video game technology and visual communication to enhance complex learning. Visual communication, gamification, and video game technology are widely recognized as key tools for promoting effective learning of new methods and concepts. We possess strong competencies in the development of video games, VR development, gamification, and visual storytelling, and we also have advisors who are experts in pedagogy. Being part of the NorDigHE project will give us an additional segment to deliver to, including medical staff and training for doctors and nurses in real-life scenarios and challenges. We aim to develop solutions that enhance learning in innovative ways.

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NorDigHE

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